Tuesday, 22 March 2022

Week 8

 Week 8 hasn't been partiularly productive in the way of direct work for this module, but was extremely busy with other things as I displayed my work at ExpoTalent 2022. 

Of course I worked on the module, but it was mainly to get my work to an acceptable level for displaying it at the Expo, meaning I got some nice screenshots in Unreal Engine using Snipping Tool, Watermarked them, and then finally uploaded them to Artstation along with the Sketchfab which I embedded into the post. 

I also compiled other work from last semester's module, Games Tehnical Art, which showcased my ability to keep a theme across an entire level / environment. My environment was stylised, based in the world of Super Mario, and as such was far from work i'd previously done, which was firmly grounded in semi-realism. 


Alongside this, I mocked up some business cards, which in reality were just piees of paper with my contact information on, along with a link to my portfolio (https://www.artstation.com/zachwilkins).

After the expo, I feel like everyone who showcased their work was a little burned out, so I (like many others) took a day or two off before resuming. That ended the work for week 7. 

Next week, I plan on getting together some video footage of my diorama and creating a mini-showcase for submission in May.


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